AJJU

AJJU Im a Freelance cgi Artist, game developer and a visual effects artist, as well as architecture visualisation.

26/08/2026

Boxing fest
Great day out!

16/04/2026

They are coming for u | WIP - 14

They don’t hold position anymore.

They close in… and keep the pressure constant.

Movement is starting to feel more intentional now.

14/04/2026

Assaulters Don’t Wait | WIP - 13

Clearing space isn’t enough anymore.

Enemies now move with intent.
Closing the distance while adjusting speed based on your position.

Sprint when far.
Slow down when close.

12/04/2026

Why I Stopped Using Game Templates | WIP - 02

This devlog covers why I moved away from complete systems and started building gameplay with intent instead.

Choosing only the animations and assets that actually fit the experience… and replacing what doesn’t.

More soon.

10/04/2026

WIP - 12 | Kashmir Is Getting Massive 2

Testing the updated Kashmir map
More soon.

09/04/2026

WIP - 10 | Kashmir Is Getting Massive

Testing the updated Kashmir map
More soon.

09/04/2026

🥊

08/04/2026

WIP - 10 | Enemy AI Tracking Improvement

Working on smoother Enemy Tracking, hip movement, and IK foot placement so the character feels more natural while tracking the player.
Does this feel natural or still off?

Black Unit – story-driven tactical third-person shooter on Steam
Steam page: https://store.steampowered.com/app/3875090/Black_Unit

Address

Chennai
560034

Opening Hours

Monday 9am - 5pm
Tuesday 9am - 5pm
Wednesday 9am - 5pm
Thursday 9am - 5pm
Friday 9am - 5pm
Saturday 9am - 5pm

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